Very much inspired by both of these gems:
Cavern Sweeper by Hempuli
Dragon Sweeper by Daniel Benmergui

It's a minesweeper prototype that's trying to include all the features, meaning:
-Custom Mine hint shapes, not just the 8 cell radius
-Custom Spawn rules, such as mines that spawn in pairs
-Customization screen, so you can change these before each generation
-Safe openings because I like those
-No No-guess mode. Too hard to figure out with custom bombs
-A health system and hint options to justify the above

Controls appear in game, but should be intuitive enough to omit here, so here's some game preset code(s) in case you wanna compare instead:

Cavern Sweeper all hard + serpentst26,16.m3.r1.c3.b0,1,20.b1,1,10.b2,1,10.b3,1,10.b4,1,10.b5,1,8.b6,1,8.b7,1,4

I'll be updating this periodically.

Updated 13 days ago
Published 14 days ago
StatusIn development
PlatformsHTML5
AuthorJJ
GenrePuzzle
Made withUnity
TagsExperimental, Minesweeper, No AI, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
ContentNo generative AI was used

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